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Location: Sea of Okhotsk
Length: 9.1 km
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Track Map
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xxxxxxxxxxx Landmarks xxxx xxxx --------- xxxx xxxxx xxxx 1. Alpha Bend
(1) xxxx xxxx xxxx xxxx 2. Grinder xxxx xxxx xxxx xxxx Tube #1 xxxxxxxxx xxxx xxxx xxx 3. Outland xxxx xxxx xxx xxx 4. Aegypta
START xx xxx xxx Wreck xxxx xx xxx xxx 5. Grinder xxxx xx xxxx xxx Tube #2 xxxx xx xxxx xxxx 6. Maruader xxx xx (7) xxxx xxxx Straights xxx xxxx xxxx xxx 7. Primary xxx xxxxxx xxxxxxxxxxxxx xxx Split xxx xxx xxxxxx xxx (2) 8. Omega Curve xxx xxx xxxx xxx xxx (8) xxxx xxxx (6) xxx xxx xxxx xxxx xxxxx xxxxxxx xxxx xxxxxxx xxx xxxx xxxxxxx xxx xxxxxxxx xxxxxxx xxx xxxxxxxxxxx xxxxxxx xxx (4) xxxxxxxxxxxxxxxxxxxx xxx xxxxxxxxxxxxxxxx xxxx xxxxxxxxxxxxxxxx xxxx xxx xxxxxxxxxxxxxxx
(5) xxxxxxxxxxxxxxxxxxxxxx (3) xxxxxxxxxxxxxxxxxx xxxxxx xxxxxx
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Track Description
-----------------
Fortunately, this Scavenger City circuit isn't nearly as boring and generic as the last one! As you proceed through the first couple tunnels, take notice of the weapon icons off to the sides (they are somewhat difficult to see due to the tunnel's lights). The AI almost never grabs them, so why don't you?
Before leaping off onto the Outland, stay in the track's center to gain two weapon icons. Crash down, turn to the right, and watch out for the two tanks here if you are playing a Warmonger race. Return to the tunnels after going through the next bend.
The remainder of the track is like the City Circuit, so you should not have any problems handling that (hopefully!).
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Track Tips
----------
1. Veer to the tunnels' sides to collect weapons, if you need them.
2. When it's possible, stay towards the inside of turns while boosting to avoid loss of control.
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Location: Southern Indian Ocean
Length: 11.8 km
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Track Map
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(5) xxxxxx xxxx xxxx xx xxxx xxx xxxx xx START xxx xxxx xxxx xxx xxxxx xxxx xxx xxx xxxx (4) xxxx xxxxxxx xxx xxxx xxxx xxx xxx xxxx xxxx Landmarks xxx xxx (3) xxxx xxx --------- xxx xxx xx xx 1. Reverend's Rim xxx xxx xx xx 2. Rodchenko's Split xxx xxx xxxxx 3. Gagarin Orbital Bridge xxx xxxxx 4. Geodesic Village xxx xxx 5. Carla's Ridge xxxx xxx xxxx xxx xxxx xxxxx xx xx xx xxxxx xx xx xx xxxxx xx xx xx xxxxx xx xx xx xxxxx xx xx xx (1) xxxxx xx xx xx
(2) xxxxx xx xx xx xxxxx xxxxxx xxxxx xxxxxxxx xxxxxxx
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Track Description
-----------------
This arctic track immediately drops you off into a series of curves with speedstrips scattered on both sides and eventually empties into a three-way split. I would say your best bet would be to pick the right path, and then veer off to the other sidepath. Regardless of what you may choose, there are speedstrips on all of them.
Up ahead lies a rather steep ramp. If you succeed, you can either land onto one of two catwalks that takes into a cave with a few weapon icons. And if you fail, you must take the low road and miss out on the weapons.
The next segment has many speedstrips that slowly inch towards the inside of the turn, so it should not be too challenging to hit all of 'em. After you pass through a loop, continue on your way through yet another cave, and pass over the finish line following the hill.
----------
Track Tips
----------
1. At the split, go right, and then select right again. Perhaps it's just personal preference, but I tend to get a faster time on this path (not to mention more weapons!).
2. Angle your bike completely straight when leaping off the ramp to fall onto a piece of track with a very long speedstrip.
3. The speedstrips at the orbital angle gradually move towards the inside of the turn, so adjust your bike accordingly.
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Location: Southern Indian Ocean
Length: 10 km
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Track Map
---------
(7) xxxx
Landmarks xxx xxx
--------- xxx xxx (6) xxxx
1. Vostok Harbour xxx xxx xxxx xxxx
2. Bernardo's Span xxx xxx xxxx xxx
3. Indian Ocean xxx xxx xxxx (5) xxx
4. Vernadski Shallows xxx xxx xxxx xxx
5. Old Vostok xxx xxxx xxx
6. Bunker xxx xxx
7. Shukhov II xxx xxx
START xxx xxx xxx xxx xxxxxxx xxxx xxxx xxx xxx xxx xxxxx xxx xxxx xxx xx xxx xxxxxxx xxx xxxx (1) xxx xx xxx xxx xxxx xxx xx xx (4) xxx xxxx xxx xxxx xxx xxxx xxx xxx xxxxx xxx xxx xxxxx xxx xxxxx xxx xxxxx xxx xxxxx (3) xxxx
(2) xxxxx xxxx xxxxx xxxxx xxxxx
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Track Description
-----------------
The track starts off with a straightaway, but it doesn't take long before it throws curves at you. A hidden sidepath is placed at the sharp right turn and offers a handy shortcut littered with weapons and plenty of boosting.
If you miss out on it, you can find extra speed on the incline on the main road that drops you off at a small speedstrip.
A different section of track splits your path in two, the left containing a weapon icon, while the other has a speedstrip. Naturally, go for speed!
You can find the same exact thing right after the previous one.
The two incoming forks follow the same formula. Going into the dark tunnels allows you gain velocity on their speedstrips, while the "normal" road grants you more weapon icons if you're really desparate for them. Next, you enter a gradual left turn directing you through two more caverns.
Once you exit the second cave, brief speedstrips alternates on the sides of the track, and the following set of strips advance towards the inside of the turn, much like the previous Vostok circuit. Fly down the hill and back into the stadium.
----------
Track Tips
----------
1. A hidden shortcut can be found during the first sharp right turn. Leap off the ramp found there, and continue along your merry way.
2. The majority of the splits on this track grant you one of two things: speedstrips or weapons. Generally, you should go for the boosts.
3. When you encounter the incredibly short speedstrips, try to gently rock your bike back and forth to hit as many as you possibly can.
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Location: South East Asia
Length: 10.4 km
---------
Track Map
---------
Landmarks xxxxxx
--------- xxxx xxxxx
1. Stadium of xxxx xxxxx
Shadows xxxx xxxxx
2. Ruins of Irid xxxx (8) xxxxx
3. Meta Gorge xxxx xxxxx
4. Berylos Mines xxxx xxx
5. Snake River xxx xxx
Straight xxx xxx (7)
6. Agua Bendita Dam xxx xxx
7. Kerukera Falls xxx xxx
8. Torfeus Towers xxx xxxx
9. Tytoona Caverns xxx xxxx xxx xxxx xxx xxxxx xxx xxxx xxx xxxxxxxxx
(9) xxxxx (6) xxxx xxxxx xxxx xxxxxx xxxx (5) xxx xxx xxxx xxx xxxx xxxxxxxxxxxxxxxxx xxxxxxxxx xxx xxxx xxx xxxxx xxx xxxx (4) xxx xxxxx xxxxx xxx xxxxx xxxxxxx xxxxx xxxx xxxxxx xxxxx (2) xxxxxxxxxxxxxxxxx xxx xxx xxxxx xxx xxx xxx
START xxxxxxxxxx xxxx xxxxx xxxxxxxx xxxxxxxxxxxxx xxxx xxxxx xxxxxxxxxx xxxxxxxxxxxxxxx xxxx xxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxx xxx (3) xxxxx xxxxxxxxxxxxxxxxxxxxxxx xxx xxxxx xxxxxxxxxxxxxxxxxx xxxxxxxxxxxxx
(1) xxxxxxxxxxxxx xxxxxxxxxxx xxxxxxxx
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Track Description
-----------------
In the ruins area, stay to the outside of the mammoth pillar to acquire
Location: Sea of Okhotsk
Length: 9.1 km
---------
Track Map
---------
xxxxxxxxxxx Landmarks xxxx xxxx --------- xxxx xxxxx xxxx 1. Alpha Bend
(1) xxxx xxxx xxxx xxxx 2. Grinder xxxx xxxx xxxx xxxx Tube #1 xxxxxxxxx xxxx xxxx xxx 3. Outland xxxx xxxx xxx xxx 4. Aegypta
START xx xxx xxx Wreck xxxx xx xxx xxx 5. Grinder xxxx xx xxxx xxx Tube #2 xxxx xx xxxx xxxx 6. Maruader xxx xx (7) xxxx xxxx Straights xxx xxxx xxxx xxx 7. Primary xxx xxxxxx xxxxxxxxxxxxx xxx Split xxx xxx xxxxxx xxx (2) 8. Omega Curve xxx xxx xxxx xxx xxx (8) xxxx xxxx (6) xxx xxx xxxx xxxx xxxxx xxxxxxx xxxx xxxxxxx xxx xxxx xxxxxxx xxx xxxxxxxx xxxxxxx xxx xxxxxxxxxxx xxxxxxx xxx (4) xxxxxxxxxxxxxxxxxxxx xxx xxxxxxxxxxxxxxxx xxxx xxxxxxxxxxxxxxxx xxxx xxx xxxxxxxxxxxxxxx
(5) xxxxxxxxxxxxxxxxxxxxxx (3) xxxxxxxxxxxxxxxxxx xxxxxx xxxxxx
-----------------
Track Description
-----------------
Fortunately, this Scavenger City circuit isn't nearly as boring and generic as the last one! As you proceed through the first couple tunnels, take notice of the weapon icons off to the sides (they are somewhat difficult to see due to the tunnel's lights). The AI almost never grabs them, so why don't you?
Before leaping off onto the Outland, stay in the track's center to gain two weapon icons. Crash down, turn to the right, and watch out for the two tanks here if you are playing a Warmonger race. Return to the tunnels after going through the next bend.
The remainder of the track is like the City Circuit, so you should not have any problems handling that (hopefully!).
----------
Track Tips
----------
1. Veer to the tunnels' sides to collect weapons, if you need them.
2. When it's possible, stay towards the inside of turns while boosting to avoid loss of control.
-->
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Location: Southern Indian Ocean
Length: 11.8 km
---------
Track Map
---------
(5) xxxxxx xxxx xxxx xx xxxx xxx xxxx xx START xxx xxxx xxxx xxx xxxxx xxxx xxx xxx xxxx (4) xxxx xxxxxxx xxx xxxx xxxx xxx xxx xxxx xxxx Landmarks xxx xxx (3) xxxx xxx --------- xxx xxx xx xx 1. Reverend's Rim xxx xxx xx xx 2. Rodchenko's Split xxx xxx xxxxx 3. Gagarin Orbital Bridge xxx xxxxx 4. Geodesic Village xxx xxx 5. Carla's Ridge xxxx xxx xxxx xxx xxxx xxxxx xx xx xx xxxxx xx xx xx xxxxx xx xx xx xxxxx xx xx xx xxxxx xx xx xx (1) xxxxx xx xx xx
(2) xxxxx xx xx xx xxxxx xxxxxx xxxxx xxxxxxxx xxxxxxx
-----------------
Track Description
-----------------
This arctic track immediately drops you off into a series of curves with speedstrips scattered on both sides and eventually empties into a three-way split. I would say your best bet would be to pick the right path, and then veer off to the other sidepath. Regardless of what you may choose, there are speedstrips on all of them.
Up ahead lies a rather steep ramp. If you succeed, you can either land onto one of two catwalks that takes into a cave with a few weapon icons. And if you fail, you must take the low road and miss out on the weapons.
The next segment has many speedstrips that slowly inch towards the inside of the turn, so it should not be too challenging to hit all of 'em. After you pass through a loop, continue on your way through yet another cave, and pass over the finish line following the hill.
----------
Track Tips
----------
1. At the split, go right, and then select right again. Perhaps it's just personal preference, but I tend to get a faster time on this path (not to mention more weapons!).
2. Angle your bike completely straight when leaping off the ramp to fall onto a piece of track with a very long speedstrip.
3. The speedstrips at the orbital angle gradually move towards the inside of the turn, so adjust your bike accordingly.
-->
-->
Location: Southern Indian Ocean
Length: 10 km
---------
Track Map
---------
(7) xxxx
Landmarks xxx xxx
--------- xxx xxx (6) xxxx
1. Vostok Harbour xxx xxx xxxx xxxx
2. Bernardo's Span xxx xxx xxxx xxx
3. Indian Ocean xxx xxx xxxx (5) xxx
4. Vernadski Shallows xxx xxx xxxx xxx
5. Old Vostok xxx xxxx xxx
6. Bunker xxx xxx
7. Shukhov II xxx xxx
START xxx xxx xxx xxx xxxxxxx xxxx xxxx xxx xxx xxx xxxxx xxx xxxx xxx xx xxx xxxxxxx xxx xxxx (1) xxx xx xxx xxx xxxx xxx xx xx (4) xxx xxxx xxx xxxx xxx xxxx xxx xxx xxxxx xxx xxx xxxxx xxx xxxxx xxx xxxxx xxx xxxxx (3) xxxx
(2) xxxxx xxxx xxxxx xxxxx xxxxx
-----------------
Track Description
-----------------
The track starts off with a straightaway, but it doesn't take long before it throws curves at you. A hidden sidepath is placed at the sharp right turn and offers a handy shortcut littered with weapons and plenty of boosting.
If you miss out on it, you can find extra speed on the incline on the main road that drops you off at a small speedstrip.
A different section of track splits your path in two, the left containing a weapon icon, while the other has a speedstrip. Naturally, go for speed!
You can find the same exact thing right after the previous one.
The two incoming forks follow the same formula. Going into the dark tunnels allows you gain velocity on their speedstrips, while the "normal" road grants you more weapon icons if you're really desparate for them. Next, you enter a gradual left turn directing you through two more caverns.
Once you exit the second cave, brief speedstrips alternates on the sides of the track, and the following set of strips advance towards the inside of the turn, much like the previous Vostok circuit. Fly down the hill and back into the stadium.
----------
Track Tips
----------
1. A hidden shortcut can be found during the first sharp right turn. Leap off the ramp found there, and continue along your merry way.
2. The majority of the splits on this track grant you one of two things: speedstrips or weapons. Generally, you should go for the boosts.
3. When you encounter the incredibly short speedstrips, try to gently rock your bike back and forth to hit as many as you possibly can.
-->
-->
Location: South East Asia
Length: 10.4 km
---------
Track Map
---------
Landmarks xxxxxx
--------- xxxx xxxxx
1. Stadium of xxxx xxxxx
Shadows xxxx xxxxx
2. Ruins of Irid xxxx (8) xxxxx
3. Meta Gorge xxxx xxxxx
4. Berylos Mines xxxx xxx
5. Snake River xxx xxx
Straight xxx xxx (7)
6. Agua Bendita Dam xxx xxx
7. Kerukera Falls xxx xxx
8. Torfeus Towers xxx xxxx
9. Tytoona Caverns xxx xxxx xxx xxxx xxx xxxxx xxx xxxx xxx xxxxxxxxx
(9) xxxxx (6) xxxx xxxxx xxxx xxxxxx xxxx (5) xxx xxx xxxx xxx xxxx xxxxxxxxxxxxxxxxx xxxxxxxxx xxx xxxx xxx xxxxx xxx xxxx (4) xxx xxxxx xxxxx xxx xxxxx xxxxxxx xxxxx xxxx xxxxxx xxxxx (2) xxxxxxxxxxxxxxxxx xxx xxx xxxxx xxx xxx xxx
START xxxxxxxxxx xxxx xxxxx xxxxxxxx xxxxxxxxxxxxx xxxx xxxxx xxxxxxxxxx xxxxxxxxxxxxxxx xxxx xxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxx xxx (3) xxxxx xxxxxxxxxxxxxxxxxxxxxxx xxx xxxxx xxxxxxxxxxxxxxxxxx xxxxxxxxxxxxx
(1) xxxxxxxxxxxxx xxxxxxxxxxx xxxxxxxx
-----------------
Track Description
-----------------
In the ruins area, stay to the outside of the mammoth pillar to acquire
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Sponsors:
Other files from this game:
- XGRA FAQ by System on 09/03/2006, 09:50
Version 1.0 - XGRA cheats by System on 09/03/2006, 09:50






