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Home » Sega Dreamcast » King of Fighters '99: Dream Match » King of Fighters '99: Dream Match FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
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Unfortunatly, you have a limited time to pull off the move, before you go back to normal. This is a great technique for any beginner to master the use and timing of. Note that in
Extra mode you can only do Super Desperation Moves when you are low and life and your Power Gauge is up.

-----Strong Attack-----
You can do a "Strong Attack" by pressing both HP and HK at the same time. This is generally a move such as a drop kick or shoulder charge, or just a large punch, that can be used to do damage like a normal move. Thought I would mention it for those of you who have never played a King of Fighters game before and can't read the Japanese Instructions. :)

-----Dodging & Rolling-----
Depending on whether you choose "Advanced" or "Extra you get a different evasion technique you can use by pressing both
LK and LP at the same time. Extra gives you a dodge, that allows you side step an attack. Advanced gives a roll, that you can use to get by moves, get behind an opponent, etc.
I am admittedly not very good with these techniques, so if you feel you can elaborate more on them, please send me an e-mail.

  ====================================================================================
PART 3 - CHARACTERS & MOVES

More details and such about the moves coming later. There are tons of characters in this game and it will take me some time to get everything up.

I now have everything up from the book, as well as all the moves for every character that was also in King of Fighters
R-2. I am currently working on adding the moves unlisted in the book, and descriptions for the various moves.

NOTE: It will take me a while to translate the move names in
Kanji, as the text is so small in the book because of the number of characters they didn't add the little
Hiragana notes above the Kanji characters.

   ========== KEY ======================================================
UB = Up & Back    U = Up    UF = Up Forward      P = Any Punch
B = Back                    F = Forward         K = Any Kick
DB = Down & Back  D = Down  DF = Down & Forward  * = Desperation Move
   =====================================================================

   +----------------------------------------------------------------+
| (MOVE NAME)                                  (COMMAND MOTION)  |
   | ===                                                            |
| [ MOVE DESCRIPTION, note not all moves have this yet. Also, ]  |
| [ know that for now these descriptions will be basic.       ]  |
   +----------------------------------------------------------------+

   =====================================================================

   +----------------------------------------------------------------+
   |     _ _  _ _  ___                                              |
   |    | | /\ ' // _ \ Kyo                                         |
   |    |  <  \ / ||_|| Kusanagi                                    |
   |    |_|_\ |_| \___/                                             |
|                                                                |
   +----------------------------------------------------------------+
| Burning Demon                                        F,D,DF+P  |
   | ===                                                            |
| [ This move is an anti-air attack. Kyo will spin upwards    ]  |
| [ and do fire damage.                                       ]  |
   |----------------------------------------------------------------|
| R.E.D. Kick                                          B,D,DB+K  |
   |----------------------------------------------------------------|
| Positive Harp Moon                              F,DF,D,DB,B+K  |
   | ===                                                            |
| [ Kyo will run across the screen and attempt to grab your   ]  |
| [ opponent. If blocked there is no damage.                  ]  |
   |----------------------------------------------------------------|
| Reformation Type 75                                  D,DF,F+K  |
   | ===                                                            |
| [ Kyo kicks forward and up a little bit. You can repeat the ]  |
| [ move up to three times to do more kicks.                  ]  |
   |----------------------------------------------------------------|
| Wild Bite /                                                    |
|  Poison Bite                                         D,DF,F+P  |
   | ===                                                            |
| [ When using HP Kyo will do a single flaming punch forward. ]  |
| [ When using LP, you can repeat the move up to three times  ]  |
| [ and you will do a three flaming punch combo.              ]  |
| [ The follow up to the HP version is "F,DF,D,DB,B+HP" then  ]  |
   | [ "D,DF,F+HP".                                              ]  |
   |----------------------------------------------------------------|
| Shiki Nue Tumi                                       D,DB,B+P  |
   |----------------------------------------------------------------|
| * Big Enemy Killing Serpent                D,DB,B,DB,D,DF,F+P  |
   |----------------------------------------------------------------|
| * Secret Final Battle "Version 0"             D,DF,F,D,DF,F+P  |
   |----------------------------------------------------------------|
   |== Notable Attacks =============================================|
|                                                                |
| Hatsu Gane                                   (Close)F or B+HP  |
|  - Standard Throw.                                             |
| Issetsu Seoi Nage                            (Close)F or B+HK  |
|  - Standard Throw.                                             |
|                                                                |
   +----------------------------------------------------------------+

   +----------------------------------------------------------------+
   |     ___  ___    _  _  ____  ___  ___  _ _                      |
   |    | _ \| __||\| || ||    |/ _ \| _ \| | | Benimaru            |
   |    | _ \| _| |   || || \/ ||   ||   /| | | Nikaido             |
   |    |___/|___||_|\||_||_||_||_|_||_|_\\___/                     |
|                                                                |
   +----------------------------------------------------------------+
| Lightning Fist                                       D,DF,F+P  |
   | ===                                                            |
| [ A punch forward surrounded by lightning. LP will punch    ]  |
| [ straight, and HP will punch upwards. This move can also   ]  |
| [ be done in the air.                                       ]  |
   |----------------------------------------------------------------|
| One-handed Vaccum Kick                               D,DB,B+P  |
   | ===                                                            |
| [ A great move, Benimaru spins on his hand kicking. If it   ]  |
| [ hits it will combo the rest of the hits almost every      ]  |
| [ time.                                                     ]  |
   |----------------------------------------------------------------|
| ??? Corridor                           (Close)F,DF,D,DB,B,F+P  |
   | ===                                                            |
| [ Standard style throw move where he shocks the opponent.   ]  |
   |----------------------------------------------------------------|
| ???                                             F,DF,D,DB,B+K  |
   | ===                                                            |
| [ A triple kick combo. The third kick is a lightning kick   ]  |
| [ up into the air like the Super Lightning Kick.            ]  |
   |----------------------------------------------------------------|
| ???                                                  D,DF,F+K  |
   |----------------------------------------------------------------|
| ???                                              (In Air)D+HK  |
   |----------------------------------------------------------------|
| Super Lightning Kick                                 F,D,DF+K  |
   |----------------------------------------------------------------|
| * ???                                         D,DF,F,D,DF,F+P  |
   |----------------------------------------------------------------|
| * Electro Trigger            (Close)F,DF,D,DB,B,F,DF,D,DB,B+P  |
   +----------------------------------------------------------------+

   +----------------------------------------------------------------+
   |     ___  ___  ___  ___                                         |
   |    /  _\/ _ \| _ \/ _ \ Goro                                   |
   |    | | \||_|||   /||_|| Daimon                                 |
   |    \___/\___/|_|_\\___/                                        |
|                                                                |
   +----------------------------------------------------------------+
| ???                                                  F,D,DF+P  |
   |----------------------------------------------------------------|
| ???                                    (Close)F,DF,D,DB,B,F+P  |
   |----------------------------------------------------------------|
| ???                                           F,DF,D,DB,B,F+K  |
   |----------------------------------------------------------------|
| ???                                           (Close)F,D,DF+K  |
   |----------------------------------------------------------------|
| ???                                                  D,DF,F+K  |
   |----------------------------------------------------------------|
| ???                                                  D,DB,B+K  |
   |----------------------------------------------------------------|
| * ???                        (Close)F,DF,D,DB,B,F,DF,D,DB,B+P  |
   |----------------------------------------------------------------|
| * ???                        (Close)B,DB,D,DF,F,B,DB,D,DF,F+K  |
   +----------------------------------------------------------------+

   +----------------------------------------------------------------+
   |     ___  ___  ___  ___  _ _                                    |
   |    |_ _|| __|| _ \| _ \\ ' / Terry                             |
   |     | | | _| |   /|   / \ /  Bogard                            |
   |     |_| |___||_|_\|_|_\ |_|                                    |
|                                                                |
   +----------------------------------------------------------------+
| Burn Knuckle                                         D,DB,B+P  |
   | ===                                                            |
| [ This move goes straight across the screen. LP will simply ]  |
| [ make it go very short, whereas HP will make it go near    ]  |
| [ all the way across.                                       ]  |
   |----------------------------------------------------------------|
| Power Wave                                           D,DF,F+P  |
   | ===                                                            |
| [ In this version of Terry, the Power Wave is a medium      ]  |
| [ range projectile.                                         ]  |
   |----------------------------------------------------------------|
| Crack Shoot                                          D,DB,B+K  |
   |----------------------------------------------------------------|
| Rising Tackle                                        F,D,DF+P  |
   | ===                                                            |
| [ Terry's main anti-air attack. This combos easily when it  ]  |
| [ hits but really doesn't do much damage comparatively.     ]  |
   |----------------------------------------------------------------|
| Power Dunk                                           F,D,DF+K  |
   | ===                                                            |
| [ Terry jumps upwards then comes down with a punch. A       ]  |
| [ great move, but kind of worthless for Terry as he has     ]  |
| [ other moves that will work better for whatever you could  ]  |
| [ use it for. Use the Rising Tackle for anti-air instead.   ]  |
   |----------------------------------------------------------------|
| Power Charge                                    B,DB,D,DF,F+K  |
   | ===                                                            |
| [ A quick short shoulder charge. Good move, even if it      ]  |
| [ looks kinda pathetic.                                     ]  |
   |----------------------------------------------------------------|
| * Power Geyser                                  D,DB,B,DB,F+P  |
   | ===                                                            |
| [ Terry hits the ground shooting up a large column of fire  ]  |
| [ or somethin'. Whatever it is matters little. The SDM      ]  |
| [ version will make three geysers in rapid succession going ]  |
| [ forward, so it will work long range.                      ]  |
   |----------------------------------------------------------------|
| * High Angle Geyser                           D,DF,F,D,DF,F+K  |
   | ===                                                            |
| [ Starts like the Power Dunk, with the Power Geyser at the  ]  |
| [ end of it.                                                ]  |
   +----------------------------------------------------------------+

   +----------------------------------------------------------------+
   |     ___    _  ___  _ _                                         |
   |    / _ \|\| || _ \\ ' / Andy                                   |
   |    |   ||   |||_|| \ /  Bogard                                 |
   |    |_|_||_|\||___/ |_|                                         |
|                                                                |
   +----------------------------------------------------------------+
| Shadow Kill Fist                                       DB,F+P  |
   | ===                                                            |
| [ A very quick charge shoulder charge. Do "D,DF,F+P" as a   ]  |
| [ follow up.                                                ]  |
   |----------------------------------------------------------------|
| Soaring Fist                                         D,DB,B+P  |
   | ===                                                            |
| [ Short range "fire blast" from Andy's hand. Use it to keep ]  |
| [ the enemy back if they are trying to get close to you to  ]  |
| [ throw, or combo, or whatever else they want to do to you. ]  |
   |----------------------------------------------------------------|
| Dam Breaker Punch                        (Close)B,DB,D,DF,F+P  |
   | ===                                                            |
| [ Works as a standard throw, where Andy will do a series of ]  |
| [ punches. Almost anything can be comboed after this move,  ]  |
| [ and I will have the best of the follow-ups as soon as     ]  |
| [ possible.                                                 ]  |
   |----------------------------------------------------------------|
| Rising Dragon Snap                                   F,D,DF+P  |
   | ===                                                            |
| [ This is Andy's standard anti-air. Just the usual anti-air ]  |
| [ style attack upwards. Good damage and combos well.        ]  |
   |----------------------------------------------------------------|
| * Super Tearing Snap                       D,DB,B,DB,D,DF,F+K  |
   |----------------------------------------------------------------|
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